There are some pretty cool augmented reality resources that allow us to harness the power of AR in an instructional setting. Most do require the use of a mobile app and a printed page or set of pages. Check out the examples below.
- QuiverVision: Students color printed handouts and scan with the app to "bring it to life".
- Shakespeare's Globe 360: Students scan the printed marker to tour Shakespeare's Globe Theatre.
- Google Expeditions AR: Students scan printed markers to join a guided field trip.
- Merge Cube: Students scan the cube using one of the many apps available.
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